Files
gobbo/gobbos_delivery/.godot/editor/editor_layout.cfg

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2026-04-10 17:53:31 -05:00
[docks]
dock_3_selected_tab_idx=0
dock_4_selected_tab_idx=0
dock_5_selected_tab_idx=0
dock_floating={}
dock_filesystem_h_split_offset=480
dock_filesystem_v_split_offset=0
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://scenes/character/player.tscn")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://scenes/levels/", "res://scenes/character/")
dock_node_current_tab=0
dock_history_include_scene=true
dock_history_include_global=true
dock_bottom=[]
dock_closed=[]
dock_split_2=0
dock_split_3=0
dock_hsplit_1=0
dock_hsplit_2=270
dock_hsplit_3=-305
dock_hsplit_4=0
dock_3="Scene,Import"
dock_4="FileSystem"
dock_5="Inspector,Node,History"
[EditorNode]
open_scenes=PackedStringArray("res://scenes/user_interface/title_screen.tscn", "res://scenes/character/player.tscn", "res://scenes/levels/prototype.tscn")
current_scene="res://scenes/character/player.tscn"
center_split_offset=0
selected_default_debugger_tab_idx=1
selected_main_editor_idx=1
selected_bottom_panel_item=5
[EditorWindow]
screen=0
mode="windowed"
position=Vector2i(0, 68)
size=Vector2i(3024, 1770)
[ScriptEditor]
open_scripts=[]
selected_script=""
open_help=[]
script_split_offset=400
list_split_offset=0
zoom_factor=1.0
[GameView]
floating_window_rect=Rect2i(0, 0, 0, 0)
floating_window_screen=-1
[ShaderEditor]
open_shaders=[]
split_offset=400
selected_shader=""
text_shader_zoom_factor=1.0