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[folding]
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node_unfolds=[NodePath("."), PackedStringArray("Collision"), NodePath("StateLabel"), PackedStringArray("Layout"), NodePath("WallCastTop"), PackedStringArray("Transform"), NodePath("WallCastMid"), PackedStringArray("Transform"), NodePath("WallCastLow"), PackedStringArray("Transform"), NodePath("CameraOffsetCast"), PackedStringArray("Visibility", "Transform"), NodePath("CameraOffsetCast/CameraDownCast"), PackedStringArray("Visibility"), NodePath("CollisionShape2D"), PackedStringArray("Transform"), NodePath("Sprite2D"), PackedStringArray("Visibility", "Transform"), NodePath("ModelContainer"), PackedStringArray("Transform"), NodePath("ModelContainer/SubViewportContainer"), PackedStringArray("Layout"), NodePath("ModelContainer/SubViewportContainer/SubViewport"), PackedStringArray("Render Target"), NodePath("ModelContainer/SubViewportContainer/SubViewport/blockbench_export/root/Skeleton3D"), PackedStringArray("bones"), NodePath("ModelContainer/SubViewportContainer/SubViewport/Camera3D"), PackedStringArray("Transform")]
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resource_unfolds=["res://scenes/character/player.tscn::LabelSettings_wmtbp", PackedStringArray("Resource", "Font"), "res://scenes/character/player.tscn::AnimationNodeStateMachine_jb4us", PackedStringArray("Resource"), "res://scenes/character/player.tscn::CapsuleShape2D_0vjlc", PackedStringArray("Resource"), "res://assets/character/model.tscn::ArrayMesh_03dow", PackedStringArray(), "res://assets/character/model.tscn::Skin_4k3s6", PackedStringArray()]
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nodes_folded=[NodePath("CameraOffsetCast")]
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