namespace gobbos_logic; public interface IPlayer { float Acceleration { get; set; } float Friction { get; set; } float AirFriction { get; set; } float WallFriction { get; set; } int Speed { get; set; } int WallSpeed { get; set; } float SlowMod { get; set; } int Gravity { get; set; } int Jump { get; set; } int WallJump { get; set; } int LedgeJump { get; set; } float FallMod { get; set; } float ParachuteMod { get; set; } bool CanCoyoteJump { get; } bool OnLedge { get; set; } bool InParachute { get; set; } bool CanParachute { get; set; } }